Monday, May 18, 2009

Oh, and I forgot

The M&M session was preceded by a D&D session.

The rescue process continued. Unfortunately, a guard poked his head into the building, saw us, and raised the alarm before being killed. Furthermore, the building apparently had shoddy construction, as Garcin's telekinetic slams sent him flying through the roof, further advertising our presence. Everyone summoned the shuttlecraft, packed aboard (except for the saboteur, who was tunneling to the other detainment buildings), and started making runs back to the Calisa.

At this point, we decided that there was no point in being subtle anymore, as what looked like the city's whole army was descending upon our breakout attempt, so we called in the rest of the fleet and began shelling the city. In the meantime the PCs had been located a half-mile beneath a large tower, so Meteledes ordered the Calisa to fly over the tower and focus all of its weaponry straight down until we had cracked the prison wide open. Koslov reappeared on the scene, having somehow escaped, and joined in the attack with a brutality never previously displayed.

Seismic rumblings began across the map. Seconds later, the tower broke open to make way for the ascent of a demon ship. Like the one we discovered in the first session, but fully operational. The Calisa was impaled and destroyed, and demon hearts swarmed into the wreckage. The engineers rushed for the smaller escape vessels while the marines covered their retreat, and Meteledes held off the demon hearts from an engineer who was retrieving the fragments of the intelligent scrying orb/weather eye, ordering what remained of the Calisa and any intelligence therein to self-destruct as soon as all personnel were clear of the blast radius

Current status:

The PCs: Split between imprisonment and a massive air battle.
The fleet as a whole: Declaring war via heavy artillery.
The Calisa: Wrecked.
The city: Bombarded and releasing demon ships.

Situation: Dire.

No comments: